Showing posts with label Lost Archive. Show all posts
Showing posts with label Lost Archive. Show all posts

Friday, August 13, 2010

The Lost Mego Star Trek Playset





Saving the best for the very last, we at the Megomuseum are proud to unveil this never before seen Mego playset, the Star Trek Bridge 2.0! Not only do we have a little history behind it, for 1977 the Mego R&D crew were attempting to create more detailed playsets for Star Trek, when costing came back too high on this beauty, Vinny Baiera mentioned that they then began doing the Star Trek series in the Comic Action Heroes scale.

Hopefully, someday, some images of those surface but for now, let's take a more detailed look at this beauty.



It seems Mr Spock has fallen ill and is brought up to the Sick Bay wing via the elevator, this all seems well and good but wait, why does Scotty have a red phaser?


Wait, if that's Scotty on the newer, more accurate helm of the Enterprise, who is in the Sickbay? is it a Klingon spy? Didn't Mego R&D have a McCoy hanging around? I guess we'll never know.

This concludes the MegoMuseum Lost Archive presentation, we hope you as Mego fans will join us in thanking Mr Vinny Baiera for his wonderful generosity in sharing these incredible treasures with us. I don't know about you but my inner seven year old is hysterically happy to see these long forgotten items finally surface.

Thursday, August 12, 2010

More Star Trek Science Kits







Today's entry is our final two shots of the ill fated 1977 Mego Star Trek Science kits including a sextant. Neat concept but possible Mego should have "trekked them up 35% more" in presentation. Betchya they'd have had killer Hal Shull artwork on the packaging.

Tomorrow: We wrap with the Mego Lost Archive with the best entry yet. Seriously, it's delicious....





Wednesday, August 11, 2010

The Mego Star Trek Alarm Clock





The Star Trek Alarm Clock would have been one of many new items from Mego in 1977. It's a surprise this wasn't made as it's clearly a (ahem) logical item that kids would have wanted. Heck, my day would be brighter now with this thing!




Tuesday, August 10, 2010

Some Star Trek Science by Mego







Today's entry is not one but two of the ill fated 1977 Mego Star Trek Science kits. These were Mego's smart foray into the world of educational products, smartly utilizing the appeal of Star Trek. Toy buyers weren't impressed because as you know, many kids who grew up watching Star Trek had absolutely no interest in science......




Monday, August 09, 2010

The Mego Star Trek Telescope

Today we're kicking off a wild week of Star Trek prototypes with the telescope, one of many science based items Mego pitched in 1976 that sadly didn't make it to market. All week we'll be featuring never released photographs of unproduced Star trek items including a never before seen playset.




Friday, August 06, 2010

The Muhammad Ali Gym Playset

File this one under "completely logical" Mego proposed a Gym playset for their line of Muhammad Ali figures in 1977, it's a manly version of the Dinah Mite Health Spa! Here the champ can train, check his weight and even take a schvitz!


Discuss this on the Mego Forum.

Tune in on Monday as the Lost Archive wraps up with all things Star Trek.

Thursday, August 05, 2010

The Trekulator Prototype

Today we've doubled up and revealed the only Star Trek items in the Lost Archive that made it to the marketplace, the Tricorder and this prototype of the Trekulator.
Considering next week is all about Star Trek, that should tell you something.

Stay Tuned Friday for another never before seen Mego Playset.



Wednesday, August 04, 2010

The Mego King Kong Board Game

Mego pitched a few fun board games but none more awesome than one based on the 1977 remake of King Kong. I'm actually a little angry this didn't see release!


Tuesday, August 03, 2010

The Mego Muhammad Ali Board Game

Today's update is one I'm surprised didn't make it out to the market, a board game that involves the boxing world. Don King sold seperately. Oh and is that a modified Mego Comic Activator I spy? Neat!


Monday, August 02, 2010

The Mego Laverne and Shirley Game?


We begin our second week of the lost archive with an unusual choice, this is a proposed Mego Laverne and Shirley boardgame and it's one of three licensed board games that Mego never got off the ground in 1977.


Friday, July 30, 2010

The Wayne Foundation Prototype


We end our first week of the lost archive with a pretty big bang, this is an early prototype of the Mego Wayne Foundation (you can see the one lucky kids got in 1977 here)  and as you can see it greatly differed from the one we collectors know well. Everything from the layout, to the construction to the artwork is different and hey, this one had plants!


Click on the photo and check how it originally was going to be for yourself and hey, next week we've got appearances by the Champ, two bimbos from Milwaukee and the eight wonder of the world, stay tuned Megoheads...

Thursday, July 29, 2010

Starsky and Hutch: The Slot Car Set

Here's one from the "never made it" pile, a series of sketches for a proposed Starsky and Hutch slot car set, this would have sold well methinks...
Discuss this at the Megomuseum Forums

Wednesday, July 28, 2010

The Prototype Starsky and Hutch Torino

At first glance, it looks like the one we all know and love but upon further inspection we realize that it's actually an early, unreleased version. Click the photo to see more.
Discuss this at the Megomuseum Forums

Monday, July 26, 2010

The Comic Action Batcopter Prototype


This early test shot of the Comic Action Bat Copter has a few notable differences between it and the one that made it to market, click on the picture to check it out.

Sunday, July 25, 2010

The Lost Archive Opens

Now that San Diego Comic Con has filled us with the sights of Mego like items to come, it's time to take a look back to the company that made it all happen in the first place with this new series of discoveries.


First, let's give credit where it's due, the next three weeks are all courtesy of former Mego designer Vincent Baiera. Over the past few years Mr. Baiera has been wealth of information and a good friend to the Mego collecting Community.

He contacted us recently saying he'd uncovered some documents and was more than happy to share them with the Megomuseum.

You can read our interview with Mr. Baiera here.


What we received was a series of photographs, including early test shots of produced items, prototypes of rumoured offerings and never before heard of toys and playsets from the golden age of the World's Greatest Toy Company.

To begin, we unveil the new Lost Archive Gallery at the MegoMuseum, which will be updated every day for the next 3 weeks or so, each we promise to bring you something you've never seen before.

Todays Update: Sample Shots of the Mego Batman Bat Coders and Bat Console Toys.